Week 5 started with presentations about our projects that we'll be doing for assignment 2. For me it was about adding AI to a 2nd year project - a single stick shooter with a lots of bullets. There would be two types of AI - a unit AI which would be a finite state machine, and a wave AI which could work between waves and make the games harder or easier based on how well the players are doing.
Here's the link to the presentation.
With the zombie game the last week was all about adding our own touches to the game to make it more interesting, and the AI/game more refined. To do that I added health for both the player and the zombies, made it so the player can die, and added a score and a menu that allows to try again. I will write in more detail about it in the next post detailing the whole game.