JON BIEGALSKI
  • Home
  • About
  • Contact
  • Itch.io Page

Timberborn

Timberborn is a post-apocalyptic city-builder currently in Early Access for PC and Mac that gives the player control over a settlement of highly intelligent beavers trying to survive incoming droughts.

I came to the project in September of 2020, around a year before the Early Access release. As a Junior Game Designer my main tasks included balancing the mechanics already in-game, prototyping (and sometimes implementing) new mechanics, creating new content in-engine and in-game (such as coming up with new crops or resources or creating building prefabs to be as game-ready as possible while the 3D models are being created).

Design wasn't the only part of my job, as I also took part in bug-fixing and coding new content when it was within my coding capabilities. Additionally, I also was the main person doing livestreams for the company on Twitch and other livestreaming services and recorded videos for their Youtube channel. To showcase my wide variety of skills, I even occasionally did sound design.
Steam page
Picture
Picture
This structure was created by me and is used as a part of the presskit for the game.
Picture
This is one of the maps I created for the game - 8/11 maps in the game are my creation.
Powered by Create your own unique website with customizable templates.
  • Home
  • About
  • Contact
  • Itch.io Page